Save or sacrifice souls to shape your run.
An action roguelite tower defense. Monsters are coming for your gold, and every villager you meet is a choice.
Coming to Steam in Q1 2027
Every soul is a choice
The villagers you find can't be saved twice. What you do with each one decides what kind of mage you become.
Save
Free their soul, and it comes back to fight at your side from the afterlife.
- Gain loyal helpers for the rest of the run
- Keep your humanity
- Collected souls unlock permanent upgrades
Sacrifice
Burn their soul to fuel your magic, right now.
- An immediate surge of power
- Your spells grow so strong they can hit allies too
- Each sacrifice costs you a little humanity
How a run plays out
Fight through waves, spend your gold between them, and push a little further every time.
Defend the treasure
Monsters are drawn to gold and attack your kingdom's strategic points. If they reach your treasure, they plunder it. Once it's gone, you're their next target.
Build your mage
Between waves, a wandering merchant sells spells, ability upgrades, artifacts and traps. Play a destructive mage, a trap builder, or a mix of both.
Never the same run twice
Worlds, merchants, upgrades and enemies are procedurally generated, so every run asks for new synergies. Found a great world? Share its seed with friends and compare runs.
Trailer
Ready to choose?
Add Soul Savior to your Steam wishlist and you'll be notified the day it launches.
